Codenames Duet

Codenames Duet

  • Product SKU: 8594156310400
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$34.99
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Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)

 To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!

 Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!

Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents. (Why you don't already know who your agents are is a question that Congressional investigators will get on your back about later!)

 To set up play, lay out 25 word cards in a 5×5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5×5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side!

 Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!

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Standard Shipping

$10 flat rate for all orders under $100 Australia wide.

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International Shipping

Prices vary and will be in checkout basket. Item will be shipped as soon as it available in store however please allow for up to 30 days for the item to arrive depending on your location.

Method

We use Sendle.com or Australia Post eParcel for all of our deliveries. The delivery times can vary from 2 days to 7, but in most cases you should allow approximately 5 business days from the purchase date.

Please note that if you order multiple items that include a pre-order then all items will be held until the pre-order arrives and then sent as one item. If you would like the in stock items immediately please complete two separate purchases. If the item is click and collect this does not apply and the in stock goods can be collected immediately.

NOTE: Images shown are for illustration purposes only and are not reflective of the condition of the item offered for sale.

Thank you for considering Gametraders Seaford for your Pre Played video game purchase. Since 1998 The Gametraders Group have proudly resold Pre Played Video Games traded to us by gaming enthusiasts just like YOU!

Whilst all Pre Played items sold online meet our strict quality standards they may show signs of general wear expected for the age of the item and as such are not grounds for return.

If conditon of the game, case, inclusion of manuals, etc is important to you please contact us and we will happily provide further information of the condition of the current copy we have in stock for you prior to confirming your purchase!